159 cards found.

Seek

Instant {W}{B} (2)

Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles their library.



Color Identity: W,B,White,Black
The other side is:

Printings:
Dissension (Rare)

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Shape Anew

Sorcery {3}{U} (4)

The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.



Color Identity: U,Blue
Printings:
Scars of Mirrodin (Rare)

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Sheltering Light

Instant {W} (1)

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Those who wield the power of the sun protect the Empire from darkness.



Color Identity: W,White
Printings:
Ixalan (Uncommon)

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Skeletal Wurm

Creature Skeleton Wurm   7 / 6   {7}{B} (8)

{B}: Regenerate Skeletal Wurm.
Necromancers are judged by the most powerful undead they've ever created. There are those who have animated just a single being, yet are considered the pinnacle of their dark craft.



Color Identity: B,Black
Printings:
Rise of the Eldrazi (Uncommon)

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Smoldering Butcher

Creature Elemental Warrior   4 / 2   {3}{B} (4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
A cinder's axe bears no marks from parrying a foe's blade.



Color Identity: B,Black
Printings:
Eventide (Common)

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Soul Bleed

Enchantment Aura   {2}{B} (3)

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Whether the end comes swift or slow, it always comes too soon.



Color Identity: B,Black
Printings:
Magic 2010 (Common)

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Soulsworn Jury

Creature Spirit   1 / 4   {2}{W} (3)

Defender (This creature can't attack.)
{1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell.



Color Identity: W,Blue,White
Printings:
Salvat 2005 (Common)
Salvat 2005 (Common)

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Spatial Merging

Phenomenon (0)

When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.



Color Identity:

Spidersilk Net

Artifact Equipment   {0} (0)

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
"Dragons are our betters, but we will fight them if our dragonlord orders it."



Color Identity:
Printings:
Dragons of Tarkir (Common)

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Spontaneous Flight

Instant {2}{W} (0)

Target creature gets +2/+2 until end of turn. Put a flying counter on it.



Color Identity: W,White
Printings:
Ikoria: Lair of Behemoths (Common)

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Sprite Dragon

Creature Faerie Dragon   1 / 1   {U}{R} (0)

Flying, haste
Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.



Color Identity: R,U,Blue,Red
Printings:
Ikoria: Lair of Behemoths (Uncommon)
Ikoria: Lair of Behemoths (Uncommon)
Ikoria: Lair of Behemoths (Uncommon)

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Stabbing Pain

Instant {B} (1)

Target creature gets -1/-1 until end of turn. Tap that creature.
"You can take the fight out of nearly any creature if you know where its soft spot is."
—Guttor, flesh-warper



Color Identity: B,Black
Printings:
Magic 2011 (Common)

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Sylvok Replica

Artifact Creature Shaman   1 / 3   {3} (3)

{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.
All the zeal of the Sylvok with only a trace of their conservancy.



Color Identity: Green
Printings:
Scars of Mirrodin (Common)

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Teneb, the Harvester

Legendary Creature Dragon   6 / 6   {3}{W}{B}{G} (6)

Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.



Color Identity: B,G,W,Black,White,Green
Printings:
Planar Chaos (Rare)

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Thieves' Fortune

Tribal Instant Rogue   {2}{U} (3)

Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.



Color Identity: U,Blue
Printings:
Morningtide (Uncommon)

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Thistledown Duo

Creature Kithkin Soldier Wizard   2 / 2   {2}{W/U} (3)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.



Color Identity: U,W,White,Blue
Printings:
Shadowmoor (Common)

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Thrasher Brute

Creature Orc Warrior   4 / 3   {3}{B} (4)

Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.
Some competitors fight for glory or money. Some just like hitting people.



Color Identity: B,Black
Printings:
Battlebond (Uncommon)

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Timebender

Creature Human Wizard   1 / 1   {U} (1)

Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Timebender is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.



Color Identity: U,Blue
Printings:
Planar Chaos (Uncommon)

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Trailblazer's Boots

Artifact Equipment   {2} (2)

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip {2}
It's much easier to list the places they haven't been.



Color Identity:
Printings:
Zendikar (Uncommon)

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Bummer

159 cards found.